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Viewing file: Select action/file-type: /* KUTE.js - The Light Tweening Engine * package - SVG Plugin * desc - draw SVG strokes, morph SVG and SVG transforms * by dnp_theme * Licensed under MIT-License */ (function (root,factory) { if (typeof define === 'function' && define.amd) { define(['./kute.js'], factory); } else if(typeof module == 'object' && typeof require == 'function') { module.exports = factory(require('./kute.js')); } else if ( typeof root.KUTE !== 'undefined' ) { factory(root.KUTE); } else { throw new Error("SVG Plugin require KUTE.js."); } }(this, function(KUTE) { 'use strict'; var g = typeof global !== 'undefined' ? global : window, K = KUTE, // connect plugin to KUTE object and global DOM = K.dom, parseProperty = K.parseProperty, prepareStart = K.prepareStart, getCurrentStyle = K.getCurrentStyle, trueColor = K.truC, trueDimension = K.truD, crossCheck = K.crossCheck, number = g.Interpolate.number, unit = g.Interpolate.unit, color = g.Interpolate.color, // interpolate functions defaultOptions = K.defaultOptions, // default tween options since 1.6.1 // browser detection isIE = new RegExp("MSIE ([0-9]{1,}[\.0-9]{0,})").exec(navigator.userAgent) !== null ? parseFloat( RegExp.$1 ) : false; if (isIE&&isIE<9) {return;} // return if SVG API is not supported // here we go with the plugin var pathReg = /(m[^(h|v|l)]*|[vhl][^(v|h|l|z)]*)/gmi, ns = 'http://www.w3.org/2000/svg', // function(array1, array2, length, progress) for SVG morph coords = g.Interpolate.coords = function(a,b,l,v) { var points = []; for(var i=0;i<l;i++) { // for each point points[i] = []; for(var j=0;j<2;j++) { // each point coordinate points[i].push( ((a[i][j]+(b[i][j]-a[i][j])*v) * 1000 >> 0)/1000 ); } } return points; }; // SVG MORPH var getSegments = function(s,e,r){ // getSegments returns an array of points based on a sample size morphPrecision var s1 = [], e1 = [], le1 = s.getTotalLength(), le2 = e.getTotalLength(), ml = Math.max(le1,le2), d = r, ar = ml / r, j = 0, sl = ar*r; // sl = sample length while ( (j += r) < sl ) { // populate the points arrays based on morphPrecision as sample size s1.push( [s.getPointAtLength(j).x, s.getPointAtLength(j).y]); e1.push( [e.getPointAtLength(j).x, e.getPointAtLength(j).y]); } return [s1,e1]; }, getClosestPoint = function(p,t,s){ // utility for polygon paths, returns a close point from the original path (length,pointAtLength,smallest); // intervalLength var x, y, a = [], l = s.length, dx, nx, pr; for (var i=0; i<l; i++){ x = Math.abs(s[i][0] - t.x); y = Math.abs(s[i][1] - t.y); a.push( Math.sqrt( x * x + y * y ) ); } dx = a.indexOf(Math.min.apply(null,a)); pr = !!s[dx-1] ? dx-1 : l-1; nx = !!s[dx+1] ? dx+1 : 0; return Math.abs(s[pr][0] - t.x) < p && Math.abs(s[pr][1] - t.y) < p ? s[pr] : Math.abs(s[nx][0] - t.x) < p && Math.abs(s[nx][1] - t.y) < p ? s[nx] : Math.abs(s[dx][0] - t.x) < p && Math.abs(s[dx][1] - t.y) < p ? s[dx] : [t.x,t.y]; }, pathToAbsolute = function(p) { // simple utility for polygons | this is still BETA / a work in progress var np = p.match(pathReg), wp = [], l = np.length, s, c, r, x = 0, y = 0; for (var i = 0; i<l; i++){ np[i] = np[i]; c = np[i][0]; r = new RegExp(c+'[^\\d|\\-]*','i'); np[i] = np[i].replace(/(^|[^,])\s*-/g, '$1,-').replace(/(\s+\,|\s|\,)/g,',').replace(r,'').split(','); np[i][0] = parseFloat(np[i][0]); np[i][1] = parseFloat(np[i][1]); if (i === 0) { x+=np[i][0]; y +=np[i][1]; } else { x = np[i-1][0]; y = np[i-1][1]; if (/l/i.test(c)) { np[i][0] = c === 'l' ? np[i][0] + x : np[i][0]; np[i][1] = c === 'l' ? np[i][1] + y : np[i][1]; } else if (/h/i.test(c)) { np[i][0] = c === 'h' ? np[i][0] + x : np[i][0]; np[i][1] = y; } else if (/v/i.test(c)) { np[i][0] = x; np[i][1] = c === 'v' ? np[i][0] + y : np[i][0]; } } } return np; }, getOnePath = function(p){ return p.split(/z/i).shift() + 'z'; }, // we only tween first path only createPath = function (p){ // create a <path> when glyph var createdPath = document.createElementNS(ns,'path'), d = typeof p === 'object' ? p.getAttribute('d') : p; createdPath.setAttribute('d',d); return createdPath; }, forcePath = function(p){ // forcePath for glyph elements if (p.tagName === 'glyph') { // perhaps we can also change other SVG tags in the future var c = createPath(p); p.parentNode.appendChild(c); return c; } return p; }, clone = function(a) { var copy; if (a instanceof Array) { copy = []; for (var i = 0, len = a.length; i < len; i++) { copy[i] = clone(a[i]); } return copy; } return a; }, getPath = function(e){ // get path d attribute or create a path from string value var p = {}, el = typeof e === 'object' ? e : /^\.|^\#/.test(e) ? document.querySelector(e) : null; if ( el && /path|glyph/.test(el.tagName) ) { p.e = forcePath(el); p.o = el.getAttribute('d'); } else if (!el && /[a-z][^a-z]*/ig.test(e)) { // maybe it's a string path already p.e = createPath(e.trim()); p.o = e; } return p; }, computePathCross = function(s,e){ // pathCross var s1, e1, pointsArray, largerPathLength, smallerPath, largerPath, simulatedSmallerPath, nsm = [], sml, cl = [], len, tl, cs, index = this.options.morphIndex; if (!this._isPolygon) { s = createPath(s); e = createPath(e); pointsArray = getSegments(s,e,this.options.morphPrecision); s1 = pointsArray[0]; e1 = pointsArray[1]; largerPathLength = e1.length; } else { s = pathToAbsolute(s); e = pathToAbsolute(e); if ( s.length !== e.length ){ largerPathLength = Math.max(s.length,e.length); if ( largerPathLength === e.length) { smallerPath = s; largerPath = e; } else { smallerPath = e; largerPath = s; } sml = smallerPath.length; simulatedSmallerPath = createPath('M'+smallerPath.join('L')+'z'); len = simulatedSmallerPath.getTotalLength() / largerPathLength; for (var i=0; i<largerPathLength; i++){ tl = simulatedSmallerPath.getPointAtLength(len*i); cs = getClosestPoint(len,tl,smallerPath); nsm.push( [ cs[0], cs[1] ] ); } if (largerPathLength === e.length) { e1 = largerPath; s1 = nsm; } else { s1 = largerPath; e1 = nsm; } } else { s1 = s; e1 = e; } } // reverse arrays if (this.options.reverseFirstPath) { s1.reverse(); } if (this.options.reverseSecondPath) { e1.reverse(); } // shift second array to for smallest tween distance if (index) { var e11 = e1.splice(index,largerPathLength-index); e1 = e11.concat(e1); } s = e = null; return [s1,e1] }; // set default morphPrecision since 1.6.1 defaultOptions.morphPrecision = 15; // process path object and also register the render function parseProperty.path = function(o,v) { if (!('path' in DOM)) { DOM.path = function(l,p,a,b,v){ l.setAttribute("d", v === 1 ? b.o : 'M' + coords( a['d'],b['d'],b['d'].length,v ) + 'Z' ); } } return getPath(v); }; prepareStart.path = function(p){ return this.element.getAttribute('d'); }; crossCheck.path = function() { // unlike other cases, the crossCheck apply to both to() and fromTo() methods var p1 = getOnePath(this.valuesStart.path.o), p2 = getOnePath(this.valuesEnd.path.o), paths; // path tween options this.options.morphPrecision = this.options && 'morphPrecision' in this.options ? parseInt(this.options.morphPrecision) : defaultOptions.morphPrecision; this._isPolygon = !/[CSQTA]/i.test(p1) && !/[CSQTA]/i.test(p2); // check if both shapes are polygons // begin processing paths paths = computePathCross.apply(this,[p1,p2]); this.valuesStart.path.d = paths[0]; this.valuesEnd.path.d = paths[1]; }; // SVG DRAW var percent = function(v,l){ return parseFloat(v) / 100 * l; }, // SVG DRAW UTILITITES // http://stackoverflow.com/a/30376660 getRectLength = function(el){ // returns the length of a Rect var w = el.getAttribute('width'); var h = el.getAttribute('height'); return (w*2)+(h*2); }, getPolyLength = function(el){ // getPolygonLength / getPolylineLength - return the length of the Polygon / Polyline var points = el.getAttribute('points').split(' '), len = 0; if (points.length > 1) { var coord = function (p) { var c = p.split(','); if (c.length != 2) { return; } // return undefined if (isNaN(c[0]) || isNaN(c[1])) { return; } return [parseFloat(c[0]), parseFloat(c[1])]; }; var dist = function (c1, c2) { if (c1 != undefined && c2 != undefined) { return Math.sqrt(Math.pow((c2[0]-c1[0]), 2) + Math.pow((c2[1]-c1[1]), 2)); } return 0; }; if (points.length > 2) { for (var i=0; i<points.length-1; i++) { len += dist(coord(points[i]), coord(points[i+1])); } } len += el.tagName === 'polygon' ? dist(coord(points[0]), coord(points[points.length - 1])) : 0; } return len; }, getLineLength = function(el){ // return the length of the line var x1 = el.getAttribute('x1'); var x2 = el.getAttribute('x2'); var y1 = el.getAttribute('y1'); var y2 = el.getAttribute('y2'); return Math.sqrt(Math.pow((x2-x1), 2)+Math.pow((y2-y1),2)); }, getCircleLength = function(el){ // return the length of the circle var r = el.getAttribute('r'); return 2 * Math.PI * r; }, getEllipseLength = function(el) { // returns the length of an ellipse var rx = el.getAttribute('rx'), ry = el.getAttribute('ry'), len = 2*rx, wid = 2*ry; return ((Math.sqrt(.5 * ((len * len) + (wid * wid)))) * (Math.PI * 2)) / 2; }, getTotalLength = function(el){ // returns the result of any of the below functions if (/rect/.test(el.tagName)) { return getRectLength(el); } else if (/circle/.test(el.tagName)) { return getCircleLength(el); } else if (/ellipse/.test(el.tagName)) { return getEllipseLength(el); } else if (/polygon|polyline/.test(el.tagName)) { return getPolyLength(el); } else if (/line/.test(el.tagName)) { return getLineLength(el); } }, getDraw = function(e,v){ var l = /path|glyph/.test(e.tagName) ? e.getTotalLength() : getTotalLength(e), start, end, d, o; if ( v instanceof Object ) { return v; } else if (typeof v === 'string') { v = v.split(/\,|\s/); start = /%/.test(v[0]) ? percent(v[0].trim(),l) : parseFloat(v[0]); end = /%/.test(v[1]) ? percent(v[1].trim(),l) : parseFloat(v[1]); } else if (typeof v === 'undefined') { o = parseFloat(getCurrentStyle(e,'stroke-dashoffset')); d = getCurrentStyle(e,'stroke-dasharray').split(/\,/); start = 0-o; end = parseFloat(d[0]) + start || l; } return { s: start, e: end, l: l } }; parseProperty.draw = function(a,o){ // register the draw property if (!('draw' in DOM)) { DOM.draw = function(l,p,a,b,v){ var pathLength = (a.l*100>>0)/100, start = (number(a.s,b.s,v)*100>>0)/100, end = (number(a.e,b.e,v)*100>>0)/100, offset = 0 - start, dashOne = end+offset; l.style.strokeDashoffset = offset +'px'; l.style.strokeDasharray = (((dashOne <1 ? 0 : dashOne)*100>>0)/100) + 'px, ' + pathLength + 'px'; } } return getDraw(this.element,o); } prepareStart.draw = function(){ return getDraw(this.element); } // SVG Transform var parseStringOrigin = function(origin,box){ return /[a-zA-Z]/.test(origin) && !/px/.test(origin) ? origin.replace(/top|left/,0).replace(/right|bottom/,100).replace(/center|middle/,50) : /%/.test(origin) ? (box.x + parseFloat(origin) * box.width / 100) : parseFloat(origin); }, parseTransformString = function (a){ // helper function that turns transform value from string to object var d = a && /\)/.test(a) ? a.substring(0, a.length-1).split(/\)\s|\)/) : 'none', c = {}; if (d instanceof Array) { for (var j=0, jl = d.length; j<jl; j++){ var p = d[j].trim().split('('); c[p[0]] = p[1]; } } return c; }, parseTransformObject = function(v){ var svgTransformObject = {}, bb = this.element.getBBox(), cx = bb.x + bb.width/2, cy = bb.y + bb.height/2, // by default the transformOrigin is "50% 50%" of the shape box origin = this.options.transformOrigin, translation; origin = !!origin ? (origin instanceof Array ? origin : origin.split(/\s/)) : [cx,cy]; origin[0] = typeof origin[0] === 'number' ? origin[0] : parseStringOrigin(origin[0],bb); origin[1] = typeof origin[1] === 'number' ? origin[1] : parseStringOrigin(origin[1],bb); svgTransformObject.origin = origin; for ( var i in v ) { // populate the valuesStart and / or valuesEnd if (i === 'rotate'){ svgTransformObject[i] = typeof v[i] === 'number' ? v[i] : v[i] instanceof Array ? v[i][0] : v[i].split(/\s/)[0]*1; } else if (i === 'translate'){ translation = v[i] instanceof Array ? v[i] : /\,|\s/.test(v[i]) ? v[i].split(',') : [v[i],0]; svgTransformObject[i] = [translation[0]*1||0, translation[1]*1||0]; } else if (/skew/.test(i)) { svgTransformObject[i] = v[i]*1||0; } else if (i === 'scale'){ svgTransformObject[i] = parseFloat(v[i])||1; } } return svgTransformObject; }; parseProperty.svgTransform = function(p,v){ // register the render function if (!('svgTransform' in DOM)) { DOM.svgTransform = function(l,p,a,b,v){ var x = 0, y = 0, tmp, deg = Math.PI/180, scale = 'scale' in b ? number(a.scale,b.scale,v) : 1, rotate = 'rotate' in b ? number(a.rotate,b.rotate,v) : 0, sin = Math.sin(rotate*deg), cos = Math.cos(rotate*deg), skewX = 'skewX' in b ? number(a.skewX,b.skewX,v) : 0, skewY = 'skewY' in b ? number(a.skewY,b.skewY,v) : 0, complex = rotate||skewX||skewY||scale!==1 || 0; // start normalizing the translation, we start from last to first (from last chained translation) // the normalized translation will handle the transformOrigin tween option and makes sure to have a consistent transformation x -= complex ? b.origin[0] : 0; y -= complex ? b.origin[1] : 0; // we start with removing transformOrigin from translation x *= scale; y *= scale; // we now apply the scale y += skewY ? x*Math.tan(skewY*deg) : 0; x += skewX ? y*Math.tan(skewX*deg) : 0; // now we apply skews tmp = cos*x - sin*y; // apply rotation as well y = rotate ? sin*x + cos*y : y; x = rotate ? tmp : x; x += 'translate' in b ? number(a.translate[0],b.translate[0],v) : 0; // now we apply the actual translation y += 'translate' in b ? number(a.translate[1],b.translate[1],v) : 0; x += complex ? b.origin[0] : 0; y += complex ? b.origin[1] : 0; // normalizing ends with the addition of the transformOrigin to the translation // finally we apply the transform attribute value l.setAttribute('transform', ( x||y ? ('translate(' + (x*1000>>0)/1000 + ( y ? (',' + ((y*1000>>0)/1000)) : '') + ')') : '' ) +( rotate ? 'rotate(' + (rotate*1000>>0)/1000 + ')' : '' ) +( skewX ? 'skewX(' + (skewX*1000>>0)/1000 + ')' : '' ) +( skewY ? 'skewY(' + (skewY*1000>>0)/1000 + ')' : '' ) +( scale !== 1 ? 'scale(' + (scale*1000>>0)/1000 +')' : '' ) ); } } // now prepare transform return parseTransformObject.call(this,v); } // returns an obect with current transform attribute value prepareStart.svgTransform = function(p,t) { var transformObject = {}, currentTransform = parseTransformString(this.element.getAttribute('transform')); for (var i in t) { transformObject[i] = i in currentTransform ? currentTransform[i] : (i==='scale'?1:0); } // find a value in current attribute value or add a default value return transformObject; } crossCheck.svgTransform = function() { // helper function that helps preserve current transform properties into the objects if (!this.options.rpr) return; // fix since 1.6.1 for fromTo() method var valuesStart = this.valuesStart.svgTransform, valuesEnd = this.valuesEnd.svgTransform, currentTransform = parseTransformObject.call(this, parseTransformString(this.element.getAttribute('transform')) ); for ( var i in currentTransform ) { valuesStart[i] = currentTransform[i]; } // populate the valuesStart first // now try to determine the REAL translation var parentSVG = this.element.ownerSVGElement, newTransform = parentSVG.createSVGTransformFromMatrix( parentSVG.createSVGMatrix() .translate(-valuesStart.origin[0],-valuesStart.origin[1]) // - origin .translate('translate' in valuesStart ? valuesStart.translate[0] : 0,'translate' in valuesStart ? valuesStart.translate[1] : 0) // the current translate .rotate(valuesStart.rotate||0).skewX(valuesStart.skewX||0).skewY(valuesStart.skewY||0).scale(valuesStart.scale||1)// the other functions .translate(+valuesStart.origin[0],+valuesStart.origin[1]) // + origin ); valuesStart.translate = [newTransform.matrix.e,newTransform.matrix.f]; // finally the translate we're looking for // copy existing and unused properties to the valuesEnd for ( var i in valuesStart) { if ( !(i in valuesEnd)) { valuesEnd[i] = valuesStart[i]; } } } return this; })); |
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