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Viewing file: Select action/file-type: 'use strict'; var defaults = require('../core/core.defaults'); var Element = require('../core/core.element'); defaults._set('global', { elements: { rectangle: { backgroundColor: defaults.global.defaultColor, borderColor: defaults.global.defaultColor, borderSkipped: 'bottom', borderWidth: 0 } } }); function isVertical(bar) { return bar._view.width !== undefined; } /** * Helper function to get the bounds of the bar regardless of the orientation * @param bar {Chart.Element.Rectangle} the bar * @return {Bounds} bounds of the bar * @private */ function getBarBounds(bar) { var vm = bar._view; var x1, x2, y1, y2; if (isVertical(bar)) { // vertical var halfWidth = vm.width / 2; x1 = vm.x - halfWidth; x2 = vm.x + halfWidth; y1 = Math.min(vm.y, vm.base); y2 = Math.max(vm.y, vm.base); } else { // horizontal bar var halfHeight = vm.height / 2; x1 = Math.min(vm.x, vm.base); x2 = Math.max(vm.x, vm.base); y1 = vm.y - halfHeight; y2 = vm.y + halfHeight; } return { left: x1, top: y1, right: x2, bottom: y2 }; } module.exports = Element.extend({ draw: function() { var ctx = this._chart.ctx; var vm = this._view; var left, right, top, bottom, signX, signY, borderSkipped; var borderWidth = vm.borderWidth; if (!vm.horizontal) { // bar left = vm.x - vm.width / 2; right = vm.x + vm.width / 2; top = vm.y; bottom = vm.base; signX = 1; signY = bottom > top ? 1 : -1; borderSkipped = vm.borderSkipped || 'bottom'; } else { // horizontal bar left = vm.base; right = vm.x; top = vm.y - vm.height / 2; bottom = vm.y + vm.height / 2; signX = right > left ? 1 : -1; signY = 1; borderSkipped = vm.borderSkipped || 'left'; } // Canvas doesn't allow us to stroke inside the width so we can // adjust the sizes to fit if we're setting a stroke on the line if (borderWidth) { // borderWidth shold be less than bar width and bar height. var barSize = Math.min(Math.abs(left - right), Math.abs(top - bottom)); borderWidth = borderWidth > barSize ? barSize : borderWidth; var halfStroke = borderWidth / 2; // Adjust borderWidth when bar top position is near vm.base(zero). var borderLeft = left + (borderSkipped !== 'left' ? halfStroke * signX : 0); var borderRight = right + (borderSkipped !== 'right' ? -halfStroke * signX : 0); var borderTop = top + (borderSkipped !== 'top' ? halfStroke * signY : 0); var borderBottom = bottom + (borderSkipped !== 'bottom' ? -halfStroke * signY : 0); // not become a vertical line? if (borderLeft !== borderRight) { top = borderTop; bottom = borderBottom; } // not become a horizontal line? if (borderTop !== borderBottom) { left = borderLeft; right = borderRight; } } ctx.beginPath(); ctx.fillStyle = vm.backgroundColor; ctx.strokeStyle = vm.borderColor; ctx.lineWidth = borderWidth; // Corner points, from bottom-left to bottom-right clockwise // | 1 2 | // | 0 3 | var corners = [ [left, bottom], [left, top], [right, top], [right, bottom] ]; // Find first (starting) corner with fallback to 'bottom' var borders = ['bottom', 'left', 'top', 'right']; var startCorner = borders.indexOf(borderSkipped, 0); if (startCorner === -1) { startCorner = 0; } function cornerAt(index) { return corners[(startCorner + index) % 4]; } // Draw rectangle from 'startCorner' var corner = cornerAt(0); ctx.moveTo(corner[0], corner[1]); for (var i = 1; i < 4; i++) { corner = cornerAt(i); ctx.lineTo(corner[0], corner[1]); } ctx.fill(); if (borderWidth) { ctx.stroke(); } }, height: function() { var vm = this._view; return vm.base - vm.y; }, inRange: function(mouseX, mouseY) { var inRange = false; if (this._view) { var bounds = getBarBounds(this); inRange = mouseX >= bounds.left && mouseX <= bounds.right && mouseY >= bounds.top && mouseY <= bounds.bottom; } return inRange; }, inLabelRange: function(mouseX, mouseY) { var me = this; if (!me._view) { return false; } var inRange = false; var bounds = getBarBounds(me); if (isVertical(me)) { inRange = mouseX >= bounds.left && mouseX <= bounds.right; } else { inRange = mouseY >= bounds.top && mouseY <= bounds.bottom; } return inRange; }, inXRange: function(mouseX) { var bounds = getBarBounds(this); return mouseX >= bounds.left && mouseX <= bounds.right; }, inYRange: function(mouseY) { var bounds = getBarBounds(this); return mouseY >= bounds.top && mouseY <= bounds.bottom; }, getCenterPoint: function() { var vm = this._view; var x, y; if (isVertical(this)) { x = vm.x; y = (vm.y + vm.base) / 2; } else { x = (vm.x + vm.base) / 2; y = vm.y; } return {x: x, y: y}; }, getArea: function() { var vm = this._view; return vm.width * Math.abs(vm.y - vm.base); }, tooltipPosition: function() { var vm = this._view; return { x: vm.x, y: vm.y }; } }); |
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